Discuss: Designing Through the Storm
by Walter Stevenson
- Editorial Comments
2 Thanks for the tips
Getting outside for a stroll in the fresh air can help ‘reset’ your creative brain, although it’s sometimes difficult when you’re running short on time.
posted at 01:42 pm on July 25, 2006 by David Oliver
3 Nice article
I enjoyed reading the article, it’s full of useful advice.
With regard to David’s comment, I am very much a pacer. When I’m working through a problem in my head, you can usually find me wandering aimlessly back and forth somewhere in the office, mumbling to myself. A change of scenery is often the best way to get myself to look at a problem in a new way.
posted at 02:30 pm on July 25, 2006 by Mike West
4 good read
Giving yourself a break for a timeout is a great way to give your brain a rest and get your creative juices flowing. It’s amazing what a change in scenery can do for your inspiration.
posted at 04:02 pm on July 25, 2006 by Jeannette Ordas
5 Good one
Good tips. Thanks. :)
Often when I try to make a designs (mostly as practise for myself) and I jam up beign creative and stuff, I take a break and redesign an older project or another site I find redesigneable (usually I keep these to myself). It sometimes gives me ideas and inspiration for the main project I’m working for. :)
posted at 04:39 pm on July 25, 2006 by Otto Rask
6 VERY MOTIVATIONAL
I certainly agree that it’s good to take breaks.
Our team regularly takes walks, when it’s not too hot outside. This gives us a chance to discuss something outside of what where working on, get feedback on a particular problem, or talk about the latest ALA article.
Whatever your choice, taking a break is crucial to keeping yourself sane and your ideas fresh.
posted at 05:34 pm on July 25, 2006 by Brion Mills
7 I almost wanted to prove my point
Your are very right about your thoughts about proving a point. It just won’t work.
I almost got to the point where I wanted to prove a point but then resisted to do it. Instead I looked at my suggestions, looked at what the clients wants and tried to figure out a way to fit both together.
Now you may think that it’s just a compromize. No, during that process I realized that even my thoughts had some problems and therefore the mix might work even better than my initial draft.
posted at 09:16 pm on July 25, 2006 by Michael Hartmann
8 also
my boss asked me if i can do 1 design per hour one day without putting much effort on details. i thought that was impossible. turns out its a good way of just sketching and dumping ideas. the result was something out of the box. this is more like the subconscious working thing.
posted at 11:53 pm on July 25, 2006 by gab pascua
10 DPH for Brainstorming Exercise
Yes it was more of a brainstorming exercise.. Just trying out different looks and different layouts based on the client specs/content.
I understand what walter wants to say. That type of design exercise I mentioned varies depending on the project and which stage you’re at in the development process.
I guess my point was sometimes it just helps not to think about how to design something. Let ideas flow freely. If you find or discover something you like and you know it would work, start building on it.
posted at 03:47 am on July 26, 2006 by gab pascua
Discussion Closed
New comments are not being accepted, but you are welcome to explore what people said before we closed the door.


1 A good read
You are of course right to caution against the use of the “I told you so design”, I find myself struggling with this almost daily. Of course I have produced some seriously lacking design work.
What I don’t understand though is why people bother asking you to do something for them, when all along they think they could do it themselves.
Well? why don’t you sigh
Also a great point is inspiration. You have to keep filling yourself up so that there is somthing to give out.
posted at 05:58 am on July 25, 2006 by jesse Steinfort